

Join the new Crush Live App and start your journey as a registered Crush Live Agent today!
Whether you’re ready to manage your own team or show your talent as a host, Crush Live is offering new opportunities to connect, grow, and earn.


You have successfully become a Crush Live Agent.

Huge Rewards
Earn gems, commissions, and bonuses through user invitations, game hosting, and completing tasks.

Flexible Earning
Work from your comfort zone and at your preferred time, without strict schedules.

Rankings Rewards
Compete in weekly charm rankings and win cash rewards, including up to $500 for 1st place.
The agent’s commission is calculated on the total income of the agent for the past 30 days.
The agent’s commission is calculated on the total income of the agent for the past 30 days. Total Commission = Total Income of all the Hosts + Total Income of all the Sub-agents.
| Gift Income | Agents can earn by receiving gifts from users. For every 10,000 coins gifted to the host, the host will receive a reward of 7,000 gems. |
| Agency Gift Commission | When an agency’s host receives gifts as gems, agents earn a commission. For every 10,000 gems gifted to the host, the agent can earn up to 2,000 gems in commission. |
| Invite User | Agents can invite new users to the platform. For every user who plays games and earns 10,000 coins, the agent will receive a reward of 20 gems. |
| User Plays Games in Your Live/Party Room | When a user plays games in an agent’s live or party room and reaches 10,000 coins, the agent will earn 30 gems. |
| Invite Agent Commission | Agents can also earn by inviting other agents to join the platform. The commission structure for inviting agents should be confirmed with the platform’s admin team. |
| Task Rewards | The platform offers various tasks for the agent and host. These tasks may offer base pay or additional bonuses based on task completion. |
| Rank Rewards | Agents can participate in weekly charm rankings. The agent who ranks first in the charm rankings will receive a reward of $500 USD. |


